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@@ -21,11 +21,8 @@
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// 第一个职业
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// 第一个职业
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let startAngle11 = 0;
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let startAngle11 = 0;
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- let start11Flag = false;
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let startAngle12 = 0;
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let startAngle12 = 0;
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- let start12Flag = false;
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let startAngle13 = 0;
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let startAngle13 = 0;
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- let start13Flag = false;
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// 第二个职业
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// 第二个职业
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let startAngle21 = 0;
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let startAngle21 = 0;
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@@ -119,10 +116,13 @@
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}else if(sum < Math.pow(150,2) && sum > Math.pow(100,2)){
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}else if(sum < Math.pow(150,2) && sum > Math.pow(100,2)){
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if(paintFlagList[1]){
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if(paintFlagList[1]){
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paint("green", 125, startAngle12 ,ret);
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paint("green", 125, startAngle12 ,ret);
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+ paint("green", 75, startAngle12 ,ret);
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}
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}
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}else if(sum < Math.pow(200,2) && sum > Math.pow(150,2)){
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}else if(sum < Math.pow(200,2) && sum > Math.pow(150,2)){
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if(paintFlagList[2]){
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if(paintFlagList[2]){
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paint("green", 175, startAngle13 ,ret);
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paint("green", 175, startAngle13 ,ret);
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+ paint("green", 125, startAngle13 ,ret);
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+ paint("green", 75, startAngle13 ,ret);
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}
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}
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}
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}
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// 第二个职业
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// 第二个职业
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@@ -133,10 +133,13 @@
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}else if(sum < Math.pow(350,2) && sum > Math.pow(300,2)){
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}else if(sum < Math.pow(350,2) && sum > Math.pow(300,2)){
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if(paintFlagList[4]){
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if(paintFlagList[4]){
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paint("#ffd309", 325, startAngle22 ,ret);
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paint("#ffd309", 325, startAngle22 ,ret);
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+ paint("#ffd309", 275, startAngle22 ,ret);
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}
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}
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}else if(sum < Math.pow(400,2) && sum > Math.pow(350,2)){
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}else if(sum < Math.pow(400,2) && sum > Math.pow(350,2)){
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if(paintFlagList[5]){
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if(paintFlagList[5]){
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paint("#ffd309", 375, startAngle23 ,ret);
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paint("#ffd309", 375, startAngle23 ,ret);
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+ paint("#ffd309", 325, startAngle23 ,ret);
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+ paint("#ffd309", 275, startAngle23 ,ret);
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}
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}
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}
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}
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}
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}
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