4 次代码提交 8bac7d377f ... a134fb591a

作者 SHA1 备注 提交日期
  hizhangling a134fb591a [feat][生涯彩虹图][试验生涯彩虹图] 1 周之前
  hizhangling 40b6d775ff [feat][生涯彩虹图][试验生涯彩虹图] 1 周之前
  hizhangling 37ed36e977 [feat][生涯彩虹图][试验生涯彩虹图] 1 周之前
  hizhangling 3531a25b17 [feat][生涯彩虹图][试验生涯彩虹图] 1 周之前

+ 8 - 0
src/router/router_common.js

@@ -12,6 +12,14 @@ const router = [
         path: '/xjc-integratedmachine/common/testColorCanvas',
         component: () => import('@/views/xjc-integratedmachine/common/ai/TestColorCanvas.vue'),
     },
+    {
+        path: '/xjc-integratedmachine/common/touchColor',
+        component: () => import('@/views/xjc-integratedmachine/common/ai/TouchColor.vue'),
+    },
+    {
+        path: '/xjc-integratedmachine/common/touchColorCanvas',
+        component: () => import('@/views/xjc-integratedmachine/common/ai/TouchColorCanvas.vue'),
+    },
 
 
 

+ 56 - 9
src/views/xjc-integratedmachine/common/ai/TestColorCanvas.vue

@@ -21,14 +21,26 @@
 
     // 第一个职业
     let startAngle11 = 0;
+    let start11Flag = false;
     let startAngle12 = 0;
+    let start12Flag = false;
     let startAngle13 = 0;
+    let start13Flag = false;
 
     // 第二个职业
     let startAngle21 = 0;
     let startAngle22 = 0;
     let startAngle23 = 0;
 
+    // 所有轨道绘画限制
+    let paintFlagList = [
+        false, false, false,
+        false, false, false,
+        false, false, false,
+        false, false, false,
+        false, false, false,
+        false, false, false]
+
     let undoList = []; // 用于保存所有操作,用于撤销和重做
     let redoList = []; // 用于保存所有撤销的操作,用于重做
 
@@ -42,8 +54,6 @@
                 moveMouse.y = startMouse.y;
                 startMouse.x = e.pageX - this.offsetLeft;
                 startMouse.y = e.pageY - this.offsetTop;
-        /*        console.log("last_mouse.x="+moveMouse.x);
-                console.log("last_mouse.y="+moveMouse.y);*/
                 if(startMouse.x !== moveMouse.x && startMouse.y !== moveMouse.y){
                     return;
                 }
@@ -61,40 +71,73 @@
         // 第一个职业
         if(sum < Math.pow(100,2) && sum > Math.pow(50,2)){
             startAngle11 = calcAngle();
+            calcPaintCircleFlag(0)
         }else if(sum < Math.pow(150,2) && sum > Math.pow(100,2)){
             startAngle12 = calcAngle();
+            calcPaintCircleFlag(1)
         }else if(sum < Math.pow(200,2) && sum > Math.pow(150,2)){
             startAngle13 = calcAngle();
+            calcPaintCircleFlag(2)
         }
         // 第二个职业
         else if(sum < Math.pow(300,2) && sum > Math.pow(250,2)){
             startAngle21 = calcAngle();
+            calcPaintCircleFlag(3)
         }else if(sum < Math.pow(350,2) && sum > Math.pow(300,2)){
             startAngle22 = calcAngle();
+            calcPaintCircleFlag(4)
         }else if(sum < Math.pow(400,2) && sum > Math.pow(350,2)){
             startAngle23 = calcAngle();
+            calcPaintCircleFlag(5)
         }
     }
 
+    /**
+     * 只有起始点所在轨道可以绘制
+     **/
+    function calcPaintCircleFlag(index){
+        paintFlagList = [
+            false, false, false,
+            false, false, false,
+            false, false, false,
+            false, false, false,
+            false, false, false,
+            false, false, false]
+        paintFlagList[index] = true
+        console.log(paintFlagList)
+    }
+
     /*计算终点*/
     function calcEndRadius(){
         let sum = Math.pow(moveMouse.x-CENTER_X, 2)+ Math.pow(CENTER_Y-moveMouse.y, 2);
         let ret = calcAngle();
         // 第一个职业
         if(sum < Math.pow(100,2) && sum > Math.pow(50,2)){
-            paint("green", 75, startAngle11 ,ret);
+            if(paintFlagList[0]){
+                paint("green", 75, startAngle11 ,ret);
+            }
         }else if(sum < Math.pow(150,2) && sum > Math.pow(100,2)){
-            paint("green", 125, startAngle12 ,ret);
+            if(paintFlagList[1]){
+                paint("green", 125, startAngle12 ,ret);
+            }
         }else if(sum < Math.pow(200,2) && sum > Math.pow(150,2)){
-            paint("green", 175, startAngle13 ,ret);
+            if(paintFlagList[2]){
+                paint("green", 175, startAngle13 ,ret);
+            }
         }
         // 第二个职业
         else if(sum < Math.pow(300,2) && sum > Math.pow(250,2)){
-            paint("#ffd309", 275, startAngle21 ,ret);
+            if(paintFlagList[3]){
+                paint("#ffd309", 275, startAngle21 ,ret);
+            }
         }else if(sum < Math.pow(350,2) && sum > Math.pow(300,2)){
-            paint("#ffd309", 325, startAngle22 ,ret);
+            if(paintFlagList[4]){
+                paint("#ffd309", 325, startAngle22 ,ret);
+            }
         }else if(sum < Math.pow(400,2) && sum > Math.pow(350,2)){
-            paint("#ffd309", 375, startAngle23 ,ret);
+            if(paintFlagList[5]){
+                paint("#ffd309", 375, startAngle23 ,ret);
+            }
         }
     }
 
@@ -109,7 +152,7 @@
             ret += 450;
         }
         let num = ret * Math.PI/180 +Math.PI;
-        // console.log('角度:'+num);
+        console.log('角度:'+num);
         return num;
     }
 
@@ -130,6 +173,10 @@
 
 
     function paint(color, radius, startAngle, endAngle){
+        // 结束角度不能小于起始角度
+        if(endAngle <= startAngle){
+            return;
+        }
         context.lineWidth = 50;
         context.strokeStyle = color;
         context.beginPath();

+ 211 - 0
src/views/xjc-integratedmachine/common/ai/TouchColor.vue

@@ -0,0 +1,211 @@
+<template>
+    <div>
+        <div id="chart" style="width: 1920px;height:1080px;background: #cbccd0"/>
+    </div>
+</template>
+<script setup>
+    import {onMounted} from 'vue'
+    import * as echarts from "echarts";
+
+    let CENTER_X = 960;
+    let CENTER_Y = 540;
+    let CENTER_X_PX = '960px';
+    let CENTER_Y_PX = '540px';
+    let elementById = "";
+    let myChart = "";
+    let startMouse = { x: 0, y: 0 };
+    let moveMouse = { x: 0, y: 0 };
+
+    // 第一个职业轻度
+    let startAngle11 = 180;
+    let dataValue11 = 0;
+    // 第一个职业中度
+    let startAngle12 = 180;
+    let dataValue12 = 0;
+    // 第一个职业重度
+    let startAngle13 = 180;
+    let dataValue13 = 0;
+
+    const placeItemStyle = {
+        label: {
+            show: false,
+        },
+        labelLine: {
+            show: false,
+        },
+        itemStyle: {
+            color: "#cbccd0",
+        },
+        emphasis: {
+            label: {
+                show: false,
+            },
+            labelLine: {
+                show: false,
+            },
+        },
+    };
+    let option = {
+        title: {
+            text: "销售分布",
+        },
+        series: [
+            {
+                name: "销量",
+                type: "pie",
+                startAngle: startAngle11,
+                endAngle: 360,
+                radius: ["50px", "100px"],
+                center: [CENTER_X_PX, CENTER_Y_PX],
+                color: ["#afdd8a", "#cbccd0", "#afdd8a"],
+                zlevel: 1,
+                hoverAnimation: false, //鼠标移入变大
+                data: [
+                    {
+                        value: dataValue11,
+                    },
+                    {
+                        value: 100,
+                    }
+                ],
+            },
+            {
+                name: "销量",
+                type: "pie",
+                startAngle: startAngle12,
+                endAngle: 360,
+                radius: ["100px", "150px"],
+                center: [CENTER_X_PX, CENTER_Y_PX],
+                color: ["#afdd8a", "#cbccd0"],
+                zlevel: 2,
+                hoverAnimation: false, //鼠标移入变大
+                data: [
+                    {
+                        value: dataValue12,
+                    },
+                    {
+                        value: 100,
+                        ...placeItemStyle,
+                    },
+                ],
+            },
+            {
+                name: "销量",
+                type: "pie",
+                startAngle: startAngle13,
+                endAngle: 360,
+                radius: ["150px", "200px"],
+                center: [CENTER_X_PX, CENTER_Y_PX],
+                color: ["#afdd8a", "#cbccd0"],
+                zlevel: 3,
+                hoverAnimation: false, //鼠标移入变大
+                data: [
+                    {
+                        value: dataValue13,
+                    },
+                    {
+                        value: 100,
+                        ...placeItemStyle,
+                    },
+                ],
+            }]
+    }
+
+    function changes() {
+        elementById.addEventListener('touchstart', function (el) {
+            // el.preventDefault();
+            let rect = el.target.getBoundingClientRect();
+            startMouse.x = el.touches[0].pageX - rect.left;
+            startMouse.y = el.touches[0].pageY - rect.top;
+            console.log('起点:'+startMouse.x+"终点:"+startMouse.y)
+            calcStartRadius();
+            elementById.addEventListener('touchmove', function (e) {
+                moveMouse.x = startMouse.x;
+                moveMouse.y = startMouse.y;
+                startMouse.x = e.pageX - this.offsetLeft;
+                startMouse.y = e.pageY - this.offsetTop;
+                calcEndRadius();
+                // calcEndAngle();
+            })
+        })
+        elementById.addEventListener('touchend', function () {
+            // elementById.removeEventListener('touchmove',this,false);
+        })
+    }
+
+    /*计算起始点*/
+    function calcStartRadius(){
+        let sum = Math.pow(startMouse.x-CENTER_X, 2)+ Math.pow(CENTER_Y-startMouse.y, 2);
+        if(sum < Math.pow(100,2) && sum > Math.pow(50,2)){
+            if(dataValue11 === 0){
+                startAngle11 = calcAngle();
+                option.series[0].startAngle = 180 - startAngle11;
+            }else{
+
+            }
+        }else if(sum < Math.pow(150,2) && sum > Math.pow(100,2)){
+            startAngle12 = calcAngle();
+            option.series[1].startAngle = 180 - startAngle12;
+        }else if(sum < Math.pow(200,2) && sum > Math.pow(150,2)){
+            startAngle13 = calcAngle();
+            option.series[2].startAngle = 180 - startAngle13;
+        }
+        myChart.setOption(option);
+    }
+
+    /*计算终点*/
+    function calcEndRadius(){
+        let sum = Math.pow(moveMouse.x-CENTER_X, 2)+ Math.pow(CENTER_Y-moveMouse.y, 2);
+        let ret = calcAngle();
+        if(sum < Math.pow(100,2) && sum > Math.pow(50,2)){
+            dataValue11 = (ret - startAngle11)*100/(180-ret)
+            option.series[0].data[0].value = dataValue11;
+        }else if(sum < Math.pow(150,2) && sum > Math.pow(100,2)){
+            let value = (ret - startAngle12)*100/(180-ret)
+            option.series[1].data[0].value = value;
+        }else if(sum < Math.pow(200,2) && sum > Math.pow(150,2)){
+            let value = (ret - startAngle13)*100/(180-ret)
+            option.series[2].data[0].value = value;
+        }
+        myChart.setOption(option);
+    }
+
+    /*计算角度0-180度*/
+    function calcAngle(){
+        let number = Math.atan2(Math.abs(CENTER_Y-startMouse.y), CENTER_X-startMouse.x);
+        let ret = number * 180 / Math.PI; //弧度转角度,方便调试
+        if (ret > 360) {
+            ret -= 360;
+        }
+        if (ret < 0) {
+            ret += 450;
+        }
+        console.log('角度:'+ret);
+        return ret;
+    }
+
+    function init(){
+        elementById = document.getElementById("chart");
+        myChart = echarts.init(elementById);
+        myChart.setOption(option, true);
+        window.addEventListener("resize", () => {
+            myChart.resize();
+        });
+    }
+
+/*    watch(startAngle11, (newValue, oldValue) => {
+        console.log('old:' + oldValue);
+    });*/
+
+    onMounted(() => {
+        init();
+        changes();
+    });
+</script>
+
+<style scoped>
+    #chart3 {
+        width: 500px;
+        height: 400px;
+    }
+</style>

+ 186 - 0
src/views/xjc-integratedmachine/common/ai/TouchColorCanvas.vue

@@ -0,0 +1,186 @@
+<template>
+    <div>
+        <div style="position: absolute;top:10px;right: 4px">
+            <el-button @click="undo">撤销</el-button>
+            <el-button @click="redo">重做</el-button>
+            <el-button @click="clear">清空</el-button>
+        </div>
+        <div style="height: 1700px; height:900px;display: flex;justify-content: center">
+            <canvas width="1700" height="900" style="border: 1px solid blue; background-color: white;" id="can"></canvas>
+        </div>
+    </div>
+</template>
+<script setup>
+    import {onMounted} from 'vue'
+    import * as echarts from "echarts";
+
+    let CENTER_X = 850;
+    let CENTER_Y = 900;
+    let startMouse = { x: 0, y: 0 };
+    let moveMouse = { x: 0, y: 0 };
+
+    // 第一个职业
+    let startAngle11 = 0;
+    let startAngle12 = 0;
+    let startAngle13 = 0;
+
+    // 第二个职业
+    let startAngle21 = 0;
+    let startAngle22 = 0;
+    let startAngle23 = 0;
+
+    let undoList = []; // 用于保存所有操作,用于撤销和重做
+    let redoList = []; // 用于保存所有撤销的操作,用于重做
+
+    function changes() {
+        can.addEventListener('touchstart', function (el) {
+            let rect = el.target.getBoundingClientRect();
+            startMouse.x = el.touches[0].pageX - rect.left;
+            startMouse.y = el.touches[0].pageY - rect.top;
+            calcStartRadius();
+            can.addEventListener('touchmove', function (e) {
+                moveMouse.x = startMouse.x;
+                moveMouse.y = startMouse.y;
+                startMouse.x = e.targetTouches[0].pageX - this.offsetLeft;
+                startMouse.y = e.targetTouches[0].pageY - this.offsetTop;
+                if(startMouse.x !== moveMouse.x && startMouse.y !== moveMouse.y){
+                    return;
+                }
+                calcEndRadius();
+            })
+        })
+        can.addEventListener('touchend', function () {
+            can.onmousemove = null;
+        })
+    }
+
+    function calcOffset(){
+
+    }
+
+    /*计算起始点*/
+    function calcStartRadius(){
+        let sum = Math.pow(startMouse.x-CENTER_X, 2)+ Math.pow(CENTER_Y-startMouse.y, 2);
+        // 第一个职业
+        if(sum < Math.pow(100,2) && sum > Math.pow(50,2)){
+            startAngle11 = calcAngle();
+        }else if(sum < Math.pow(150,2) && sum > Math.pow(100,2)){
+            startAngle12 = calcAngle();
+        }else if(sum < Math.pow(200,2) && sum > Math.pow(150,2)){
+            startAngle13 = calcAngle();
+        }
+        // 第二个职业
+        else if(sum < Math.pow(300,2) && sum > Math.pow(250,2)){
+            startAngle21 = calcAngle();
+        }else if(sum < Math.pow(350,2) && sum > Math.pow(300,2)){
+            startAngle22 = calcAngle();
+        }else if(sum < Math.pow(400,2) && sum > Math.pow(350,2)){
+            startAngle23 = calcAngle();
+        }
+    }
+
+    /*计算终点*/
+    function calcEndRadius(){
+        let sum = Math.pow(moveMouse.x-CENTER_X, 2)+ Math.pow(CENTER_Y-moveMouse.y, 2);
+        let ret = calcAngle();
+        // 第一个职业
+        if(sum < Math.pow(100,2) && sum > Math.pow(50,2)){
+            paint("green", 75, startAngle11 ,ret);
+        }else if(sum < Math.pow(150,2) && sum > Math.pow(100,2)){
+            paint("green", 125, startAngle12 ,ret);
+        }else if(sum < Math.pow(200,2) && sum > Math.pow(150,2)){
+            paint("green", 175, startAngle13 ,ret);
+        }
+        // 第二个职业
+        else if(sum < Math.pow(300,2) && sum > Math.pow(250,2)){
+            paint("#ffd309", 275, startAngle21 ,ret);
+        }else if(sum < Math.pow(350,2) && sum > Math.pow(300,2)){
+            paint("#ffd309", 325, startAngle22 ,ret);
+        }else if(sum < Math.pow(400,2) && sum > Math.pow(350,2)){
+            paint("#ffd309", 375, startAngle23 ,ret);
+        }
+    }
+
+    /*计算角度0-180度*/
+    function calcAngle(){
+        let number = Math.atan2(Math.abs(CENTER_Y-startMouse.y), CENTER_X-startMouse.x);
+        let ret = number * 180 / Math.PI; //弧度转角度,方便调试
+        if (ret > 360) {
+            ret -= 360;
+        }
+        if (ret < 0) {
+            ret += 450;
+        }
+        let num = ret * Math.PI/180 +Math.PI;
+        // console.log('角度:'+num);
+        return num;
+    }
+
+    let can = "";
+    let context = "";
+    function init(){
+        can = document.getElementById('can');
+        context = can.getContext('2d');
+    }
+
+    function arc(num){
+        context.lineWidth = 1;
+        context.strokeStyle = 'black'
+        context.beginPath();
+        context.arc(CENTER_X, CENTER_Y, num,  Math.PI,  2*Math.PI, false);
+        context.stroke();
+    }
+
+
+    function paint(color, radius, startAngle, endAngle){
+        context.lineWidth = 50;
+        context.strokeStyle = color;
+        context.beginPath();
+        context.arc(CENTER_X, CENTER_Y, radius, startAngle, endAngle, false);
+        context.stroke();
+    }
+
+    function undo(){
+
+    }
+
+    function redo(){
+
+    }
+
+    function clear(){
+        context.clearRect(0, 0, can.width, can.height);
+        drawBackground();
+    }
+
+    function drawBackground(){
+        arc(50);
+        arc(100);
+        arc(150);
+        arc(200);
+
+        arc(250);
+        arc(300);
+        arc(350);
+        arc(400);
+
+        arc(450);
+        arc(500);
+        arc(550);
+        arc(600);
+
+        arc(700);
+    }
+    onMounted(() => {
+        init();
+        changes();
+        drawBackground();
+    });
+</script>
+
+<style scoped>
+    #chart3 {
+        width: 500px;
+        height: 400px;
+    }
+</style>